Summary
This pair of is only dead when both are snuffed out.
When one falls, the other rekindles it!
Traits
![Resistant Trait Icon](/_ipx/s_24x24/rawimages/Resistant.webp)
Resistant
![Revive Trait Icon](/_ipx/s_24x24/rawimages/Rebirth.webp)
Revive
![Tank Trait Icon](/_ipx/s_24x24/rawimages/Tank.webp)
Tank
![Melee Trait Icon](/_ipx/s_24x24/rawimages/Melee.webp)
Melee
![Squad Trait Icon](/_ipx/s_24x24/rawimages/Squad.webp)
Squad
Talents
![Fiery Rebirth Talent Statue](/_ipx/h_175/rawimages/Statue_TalentFieryRebirth_CoreHounds.webp)
![Fiery Rebirth Talent Icon](/_ipx/s_36x36/rawimages/talent_fieryrebirth.webp)
Fiery Rebirth
Upon Revival, damage nearby enemies.
![Guard Dog Talent Statue](/_ipx/h_175/rawimages/Statue_TalentGuardDog_CoreHounds.webp)
![Guard Dog Talent Icon](/_ipx/s_36x36/rawimages/talent_guarddog.webp)
Guard Dog
Deal 50% additional damage near friendly towers and meeting stones.
![Eternal Bond Talent Statue](/_ipx/h_175/rawimages/Statue_TalentEternalBond_Corehounds.webp)
![Eternal Bond Talent Icon](/_ipx/s_36x36/rawimages/talent_eternalbond.webp)
Eternal Bond
The Revive range is unlimited.