Warcraft Rumble Dungeon Relics

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Absorption Drape

Spells leave behind a mana crystal, granting Resist to the first ally who touches it.

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Aegis of Bark

Deploying your Leader applies Armor to all Cenarion allies for 8 seconds.

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Aegis of Battle

Horde Minis near your Leader have a chance to critical strike for double damage.

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Aegis of Bone

Undead Minis near your Leader gain Armor.

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Aegis of Primal Rage

Beast Minis near your Leader deal 30% more damage.

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Aegis of Recovery

Deploying your Leader Heals all your Alliance Minis by 50%.

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Aegis of Scales

Deploying your Leader applies Vulnerability to all enemies for 10 seconds.

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Airborne Toxin

Your Flying Minis gain Poison.

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Amulet of Vigor

The first Mini you play costs 1 less Gold and gains 1 Level for the rest of the match.

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Anointed Pickaxe

Each Gold you Mine partially Heals your Minis.

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Arachnid Whistle

Playing your Leader summons 2 Spiderlings.

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Arcane Crystal

Elemental Minis deal double damage, but gain Vulnerability.

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Auctioneer's Contract

Each Gold you Mine partially Heals your Towers and Base.

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Band of the Arcanist

Spells cost 1 less Gold (but no less than 1).

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Band of the Protector

Tank Minis cost 1 less Gold (but no less than 1).

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Barbed Chain

Your Horde Minis gain 5% additional damage dealt for each other Horde Mini nearby, up to 50%.

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Basilisk Fang

Your non-Spell Minis' Poison lasts twice as long and deals twice as much damage.

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Black Whelp Tunic

Your Towers, Barracks, and Meeting Stones spawn a Whelp Egg every 15 seconds.

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Bloodlust Epaulets

Your Minis gain Bloodlust below 50% Health.

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Bloodshot Greaves

Whenever you have 3 or less active Minis on the field, they gain Bloodlust.

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Bone Whistle

Playing your Leader summons 2 Skeleton Mages.

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Bounty Board

Your Minis taunt on deploy.

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Box of Bang Snaps

Deploying an Unbound Mini deals damage to nearby enemies.

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Box of Bang Snaps

Dungeon Level Unchanged.

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Broken Chain

Your Beast Minis gain 5% additional Movement Speed for each other Beast Mini nearby, up to 50%.

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Broodling Whistle

Playing your Leader summons 2 Whelps.

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Burrowing Banner

Deploying an Unbound Mini grants +1 Level to nearby allies.

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Captain's Helm

Tanks gain a Taunt ability.

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Charred Instruction

After deploying your Leader, the next Blackrock Mini you play costs 1 less Gold (but no less than 1).

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Chromatic Shroud

Your Elemental Minis gain Stealth.

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Coated Spearhead

Your Ranged Minis gain Poison.

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Darkmoon Prize Wheel

Minis costing 3 Gold or less cost 1 more. Minis costing 5 Gold or more cost 1 less.

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Divine Parchment

Deploying your Leader grants a shield to nearby allies, absorbing one attack.

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Escape Potion

At 50% health, your Minis Blink, teleporting backwards.

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Feathered Shroud

Your Flying Minis gain Stealth.

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Flash Bang

Deploying an Unbound Mini Stuns nearby enemies for 1 second.

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Floral Chain

Your Cenarion Minis gain +5% Healing received for each other Cenarion Mini nearby, up to 50%.

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Frost Armor

Armored units apply Frost to Melee attackers when hit.

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Frost Inscription

Your Barracks and Towers apply Frost on hit.

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Gauntlets of Determination

Your Leader gains +1 Level each time they are deployed.

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Gazlowe's Blueprints

Your Towers turn into Rocket Towers.

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Glazed Cannon

Your non-spell minis have half as much Health and deal double Damage.

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Glitter Grinder 1500

Every 3rd Gold Mined Levels up your active Minis.

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Gnomish Flywheel

Playing a Cycle Mini causes the next non-Cycle mini to cost 1 less Gold (but no less than 1, and does not stack).

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Gnomish Repeater

Deployed minis will stay in your hand until deployed a second time.

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Golden Balloon

Your Kobolds gain Flying.

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Hardened Chain

Your Blackrock Minis gain 5% additional Health for each other Blackrock Mini nearby, up to 50%.

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Haunted Chain

Your Undead Minis gain 5% additional Attack Speed for each other Undead Mini nearby, up to 50%.

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Heart of Fire

On death, your minis leave behind a Heart of Fire, granting double damage on the next attack to the first ally that touches it.

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Howling Warband

On death, your Minis grant Bloodlust to nearby allies.

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Huge Crate of Huge Bananas

Your Base will periodically throw out a Mukla banana, Leveling up your first Mini who touches it.

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Incendiary Rounds

Your Ranged Minis apply Burn when dealing damage.

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Inspiring Parchment

Deploying your Leader grants Bloodlust to nearby allies.

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Irradiated Thorium Plating

Your Armored Minis periodically inflict Poison on nearby enemies.

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Leeching Poison

Your Melee Minis gain lifesteal.

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Light Feather

Your Flying Minis evade the first attack against them.

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Moonglade Commendation

Deploying a Cenarion Mini also summons 2 Treants at your Base.

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Necrology Robes

Summon 3 Skeletons whenever you play a Spell.

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Nether Wraps

Deploying an Unbound Mini also summons a Skeleton Mage.

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Noble Instruction

After deploying your Leader, the next Alliance Mini you play costs 1 less Gold (but no less than 1).

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Orgrimmar Commendation

Deploying a Horde Mini also summons a Grunt at your Base.

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Patterned Shroud

Your Squad Minis gain Stealth.

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Primal Air

Your Elemental Minis shock attackers within melee range, damaging them.

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Primitive Instruction

After deploying your Leader, the next Beast Mini you play costs 1 less Gold (but no less than 1).

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Prospector's Mitts

Every 3rd Gold Mined grants one additional Gold.

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Ranger's Flask

Ranged Minis attack 33% faster.

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Really Big Candle

Your Kobolds gain 20 Levels.

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Really Big Pickaxe

Your Kobolds Mine entire nodes with one swing.

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Reflective Chain

Your Alliance Minis deal increasing damage back to their attackers for each other Alliance Mini nearby.

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Relentless Instruction

After deploying your Leader, the next Horde Mini you play costs 1 less Gold (but no less than 1).

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Rich Purple Silk Shirt

Your Minis costing 4 or 5 Gold deploy with a shield that absorbs the first hit against them.

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Scroll of Renewal

Your Leader Heals 10% Health every 5 seconds.

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Shadowblade

Your Stealth Minis deal an additional 3x damage when attacking from Stealth.

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Shadowforge City Commendation

Deploying a Blackrock Mini also summons 2 Whelp Eggs at your Base.

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Soul Seeds

On death, your Minis leave behind a flower, Healing the first ally that touches it.

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Spirit Feather

When a Squad Mini dies, its siblings gain +1 Level.

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Steady Shot

Your Ranged Minis deal increasing damage with each attack. Effect resets on movement.

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Stormwind Commendation

Deploying an Alliance Mini also summons a Footman at your Base.

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Strange Dust

Squads summon one additional Mini from another random Squad.

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Stranglethorn Commendation

Deploying a Beast Mini also summons 2 Raptors at your Base.

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Stratholme Commendation

Deploying an Undead Mini also summons 2 Skeleton Mages at your Base.

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Tainted Power Core

Enemies near your Towers and Meeting Stones are Poisoned every 3 seconds.

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Thick Armor Kit

Armored Minis gain an additional 25% Physical damage reduction.

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Translucent Candle

Your Kobolds gain Stealth.

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Troll's Blood Potion

Allies near your Towers, Barracks, and Meeting Stones are periodically Healed.

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Unstable Concoction

On death, your Minis explode, damaging nearby enemies and Poisoning them.

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Vanishing Powder

Your minis cast Smoke Bomb at 50% health, Stealthing nearby allies.

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Vanishing Powder

Your minis cast Smoke Bomb at 50% health, Stealthing nearby allies.

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Verdant Instruction

After deploying your Leader, the next Cenarion Mini you play costs 1 less Gold (but no less than 1).

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White Hare Moccasins

Your Minis gain +50% movement speed until damaged.

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Willful Instruction

After deploying your Leader, the next Undead Mini you play costs 1 less Gold (but no less than 1).

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Windrunner Shroud

Your Fast Minis gain Stealth.

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Worn Tome

Playing your Leader summons 2 Defias Bandits.

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Worn Tome

Spells are cast 3 Levels higher.